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  • Core
    • 📜Shared
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    • 🎮Client Event Reference
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  • Resources
    • 🔧qb-adminmenu
    • 🚑qb-ambulancejob
    • 🏨qb-apartments
    • 🏦qb-banking
    • 💰qb-bankrobbery
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    • 🚘qb-garages
    • 🚛qb-garbagejob
    • 🌭qb-hotdogjob
    • 🔫qb-houserobbery
    • 🏡qb-houses
    • ℹ️qb-hud
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    • 💎qb-jewelry
    • ⌨️qb-keyminigame
    • 🏁qb-lapraces
    • 🔃qb-loading
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    • 👔qb-management
    • ↖️qb-menu
    • 🙋qb-multicharacter
    • 📰qb-newsjob
    • 🤑qb-pawnshop
    • 📱qb-phone
    • 👮qb-policejob
    • 🖨️qb-printer
    • 🔐qb-prison
    • 🔄qb-radialmenu
    • 📻qb-radio
    • ♻️qb-recyclejob
    • 📋qb-scoreboard
    • 🔋qb-scrapyard
    • 🏪qb-shops
    • 🙇qb-skillbar
    • 📚qb-smallresources
    • 🗺️qb-spawn
    • 🔫qb-storerobbery
    • 🏎️qb-streetraces
    • 🚕qb-taxijob
    • 🛻qb-towjob
    • 👁️qb-target
    • 🚛qb-truckerjob
    • 🔫qb-truckrobbery
    • 💻qb-tunerchip
    • 🔨qb-vehiclefailure
    • 🔑qb-vehiclekeys
    • 📄qb-vehiclesales
    • 🚗qb-vehicleshop
    • 🍇qb-vineyard
    • 🔫qb-weapons
    • 🌤️qb-weathersync
    • 🌿qb-weed
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On this page
  • Introduction
  • Configuration
  • Server side configuration
  • Client side configuration
  1. Resources

qb-truckrobbery

No security officer is safe

Introduction

  • A bank truck heist that players can interact with to get marked bills

This resource is currently undergoing construction for improvements!

Configuration

This resource has no configuration file all configuration must be done through the resources files

Server side configuration

local ActivePolice = 2  -- minimum police needed
local cashA = 250  -- minimum reward amount
local cashB = 450 -- maximum reward amount
local ActivationCost = 500 -- mission start cost
local ResetTimer = 2700 * 1000  -- cooldown between robberies

Client side configuration

local MissionMarker = vector3(960.71, -215.51, 76.25) -- place where is the marker with the mission
local dealerCoords = vector3(960.78, -216.25, 76.25) -- place where the NPC dealer stands
local VehicleSpawn1 = vector3(-1327.479736328, -86.045326232910, 49.31)  -- random vehicle spawn points
local VehicleSpawn2 = vector3(-2075.888183593, -233.73908996580, 21.10)
local VehicleSpawn3 = vector3(-972.1781616210, -1530.9045410150, 4.890)
local VehicleSpawn4 = vector3(798.18426513672, -1799.8173828125, 29.33)
local VehicleSpawn5 = vector3(1247.0718994141, -344.65634155273, 69.08)
local DriverWep = "WEAPON_MICROSMG" -- the weapon the driver is to be equipped with
local NavWep = "WEAPON_MICROSMG"  -- the weapon the guard should be equipped with
local TimeToBlow = 30 * 1000 	-- bomb detonation time after planting, default 20 seconds
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Last updated 2 years ago

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