๐ฎqb-policejob
Obey & survive!
Introduction
Configuration
General
Config = {}
Config.LicenseRank = 2 -- minimum rank need to grant weapon licenses to players
Config.HandCuffItem = 'handcuffs' -- item name to check for when cuffing
Config.PoliceHelicopter = "POLMAV" -- helicopter model name to spawnLocations
Config.Locations = {
["duty"] = { -- locations to clock on/off duty
[1] = vector3(440.085, -974.924, 30.689),
[2] = vector3(-449.811, 6012.909, 31.815),
},
["vehicle"] = { -- locations to withdraw vehicles
[1] = vector4(448.159, -1017.41, 28.562, 90.654),
[2] = vector4(471.13, -1024.05, 28.17, 274.5),
[3] = vector4(-455.39, 6002.02, 31.34, 87.93),
},
["stash"] = { -- locations to access stash
[1] = vector3(453.075, -980.124, 30.889),
},
["impound"] = { -- locations to access the police impound
[1] = vector4(436.68, -1007.42, 27.32, 180.0),
[2] = vector4(-436.14, 5982.63, 31.34, 136.0),
},
["helicopter"] = { -- locations to withdraw helicopters
[1] = vector4(449.168, -981.325, 43.691, 87.234),
[2] = vector4(-475.43, 5988.353, 31.716, 31.34),
},
["armory"] = { -- locations to open the armory
[1] = vector3(462.23, -981.12, 30.68),
},
["trash"] = { -- locations to add items to the trash
[1] = vector3(439.0907, -976.746, 30.776),
},
["fingerprint"] = { -- locations to access fingerprint scanner
[1] = vector3(460.9667, -989.180, 24.92),
},
["evidence"] = { -- locations to access evidence lockers
[1] = vector3(442.1722, -996.067, 30.689),
[2] = vector3(451.7031, -973.232, 30.689),
[3] = vector3(455.1456, -985.462, 30.689),
},
["stations"] = { -- locations for map blips and labels
[1] = {
label = "Police Station",
coords = vector4(428.23, -984.28, 29.76, 3.5)
},
[2] = {
label = "Prison",
coords = vector4(1845.903, 2585.873, 45.672, 272.249)
},
[3] = {
label = "Police Station Paleto",
coords = vector4(-451.55, 6014.25, 31.716, 223.81)
},
},
}Armory
Vehicles
Vehicle settings
Vehicle trunk items
Objects
Security cameras
Police radars
Evidence
Evidence system
Configuration
Usage example
Setting statuses
Adding blood drop
Adding fingerprint drop
Commands
Items
Last updated