đqb-radialmenu
Slices of pie?
Last updated
Slices of pie?
Last updated
Similar to qb-menu, this NUI menu allows for multiple actions to be done and is configurable based on job
This menu can be heavily modified to change its behavior based on a number of different scenarios such as where the player is located and more!
Supports up to Font Awesome version 6.1.1
Config = {}
Config.EnableExtraMenu = true -- enable/disable vehicle extra's menu
Config.ExtrasEnabled = true -- enable/disable the extra clothing commands
Read USAGE EXAMPLE BELOW before attempting to use this menu!!
When looking at the config it can be intimidating but read this format and it will help!
Config.MenuItems = { -- this is the main table for the menu and is not job locked
[1] = { -- index of the menu option, this must be in order numerically
id = 'mainmenu', -- id of the menu option, this must be unique!
title = 'Main Menu Option', -- title shown on the menu option
icon = 'bars', -- icon shown on the menu option
items = { -- anything in the items table is considered a sub menu!
{
id = 'submenu',
title = 'Sub Menu Option',
icon = 'bars',
type = '', -- event type to call, client/server
event = '', -- event name to call
shouldClose = true -- enable/disable menu closing on click
},
{ -- example of adding another sub menu item
id = 'submenu2',
title = 'Another Sub Menu',
icon = 'bar',
items = { -- example of adding a sub menu inside a sub menu
{
id = 'nestedsubmenu',
title = 'Nested Sub Menu Option',
icon = 'bars',
type = '', -- event type to call, client/server/command/qbcommand
event = '', -- event name, command name
shouldClose = true -- enable/disable menu closing on click
}
}
},
}
},
[2] = { -- example of adding another main menu item
id = 'mainmenu2',
title = 'Another main menu item',
icon = 'bars',
items = {
{
id = 'submenu3',
title = 'Sub Menu',
icon = 'bars',
type = '',
event = '',
shouldClose = true
},
}
}
}
Config.JobInteractions = {
["taxi"] = { -- menu index is the job name, must match!
{
id = 'togglemeter',
title = 'Show/Hide Meter',
icon = 'eye-slash',
type = 'client',
event = 'qb-taxi:client:toggleMeter',
shouldClose = false
}, {
id = 'togglemouse',
title = 'Start/Stop Meter',
icon = 'hourglass-start',
type = 'client',
event = 'qb-taxi:client:enableMeter',
shouldClose = true
}, {
id = 'npc_mission',
title = 'NPC Mission',
icon = 'taxi',
type = 'client',
event = 'qb-taxi:client:DoTaxiNpc',
shouldClose = true
}
}
}
Config.TrunkClasses = { -- vehicle class, enable/disable trunk access, rotation
[0] = {allowed = true, x = 0.0, y = -1.5, z = 0.0}, -- Coupes
[1] = {allowed = true, x = 0.0, y = -2.0, z = 0.0}, -- Sedans
[2] = {allowed = true, x = 0.0, y = -1.0, z = 0.25}, -- SUVs
[3] = {allowed = true, x = 0.0, y = -1.5, z = 0.0}, -- Coupes
[4] = {allowed = true, x = 0.0, y = -2.0, z = 0.0}, -- Muscle
[5] = {allowed = true, x = 0.0, y = -2.0, z = 0.0}, -- Sports Classics
[6] = {allowed = true, x = 0.0, y = -2.0, z = 0.0}, -- Sports
[7] = {allowed = true, x = 0.0, y = -2.0, z = 0.0}, -- Super
[8] = {allowed = false, x = 0.0, y = -1.0, z = 0.25}, -- Motorcycles
[9] = {allowed = true, x = 0.0, y = -1.0, z = 0.25}, -- Off-road
[10] = {allowed = true, x = 0.0, y = -1.0, z = 0.25}, -- Industrial
[11] = {allowed = true, x = 0.0, y = -1.0, z = 0.25}, -- Utility
[12] = {allowed = true, x = 0.0, y = -1.0, z = 0.25}, -- Vans
[13] = {allowed = true, x = 0.0, y = -1.0, z = 0.25}, -- Cycles
[14] = {allowed = true, x = 0.0, y = -1.0, z = 0.25}, -- Boats
[15] = {allowed = true, x = 0.0, y = -1.0, z = 0.25}, -- Helicopters
[16] = {allowed = true, x = 0.0, y = -1.0, z = 0.25}, -- Planes
[17] = {allowed = true, x = 0.0, y = -1.0, z = 0.25}, -- Service
[18] = {allowed = true, x = 0.0, y = -1.0, z = 0.25}, -- Emergency
[19] = {allowed = true, x = 0.0, y = -1.0, z = 0.25}, -- Military
[20] = {allowed = true, x = 0.0, y = -1.0, z = 0.25}, -- Commercial
[21] = {allowed = true, x = 0.0, y = -1.0, z = 0.25} -- Trains
}
Config.VehicleSeats = {
id = 'vehicleseats',
title = 'Vehicle Seats',
icon = 'chair',
items = {} -- dynamically changed depending on vehicle, don't edit
}
Config.VehicleExtras = {
id = 'vehicleextras',
title = 'Vehicle Extras',
icon = 'plus',
items = {
{
id = 'extra1',
title = 'Extra 1',
icon = 'box-open',
type = 'client',
event = 'qb-radialmenu:client:setExtra',
shouldClose = false
}, {
id = 'extra2',
title = 'Extra 2',
icon = 'box-open',
type = 'client',
event = 'qb-radialmenu:client:setExtra',
shouldClose = false
}, {
id = 'extra3',
title = 'Extra 3',
icon = 'box-open',
type = 'client',
event = 'qb-radialmenu:client:setExtra',
shouldClose = false
}, {
id = 'extra4',
title = 'Extra 4',
icon = 'box-open',
type = 'client',
event = 'qb-radialmenu:client:setExtra',
shouldClose = false
}, {
id = 'extra5',
title = 'Extra 5',
icon = 'box-open',
type = 'client',
event = 'qb-radialmenu:client:setExtra',
shouldClose = false
}, {
id = 'extra6',
title = 'Extra 6',
icon = 'box-open',
type = 'client',
event = 'qb-radialmenu:client:setExtra',
shouldClose = false
}, {
id = 'extra7',
title = 'Extra 7',
icon = 'box-open',
type = 'client',
event = 'qb-radialmenu:client:setExtra',
shouldClose = false
}, {
id = 'extra8',
title = 'Extra 8',
icon = 'box-open',
type = 'client',
event = 'qb-radialmenu:client:setExtra',
shouldClose = false
}, {
id = 'extra9',
title = 'Extra 9',
icon = 'box-open',
type = 'client',
event = 'qb-radialmenu:client:setExtra',
shouldClose = false
}, {
id = 'extra10',
title = 'Extra 10',
icon = 'box-open',
type = 'client',
event = 'qb-radialmenu:client:setExtra',
shouldClose = false
}, {
id = 'extra11',
title = 'Extra 11',
icon = 'box-open',
type = 'client',
event = 'qb-radialmenu:client:setExtra',
shouldClose = false
}, {
id = 'extra12',
title = 'Extra 12',
icon = 'box-open',
type = 'client',
event = 'qb-radialmenu:client:setExtra',
shouldClose = false
}, {
id = 'extra13',
title = 'Extra 13',
icon = 'box-open',
type = 'client',
event = 'qb-radialmenu:client:setExtra',
shouldClose = false
}
}
}
Config.VehicleDoors = {
id = 'vehicledoors',
title = 'Vehicle Doors',
icon = 'car-side',
items = {
{
id = 'door0',
title = 'Drivers door',
icon = 'car-side',
type = 'client',
event = 'qb-radialmenu:client:openDoor',
shouldClose = false
}, {
id = 'door4',
title = 'Hood',
icon = 'car',
type = 'client',
event = 'qb-radialmenu:client:openDoor',
shouldClose = false
}, {
id = 'door1',
title = 'Passengers door',
icon = 'car-side',
type = 'client',
event = 'qb-radialmenu:client:openDoor',
shouldClose = false
}, {
id = 'door3',
title = 'Right rear',
icon = 'car-side',
type = 'client',
event = 'qb-radialmenu:client:openDoor',
shouldClose = false
}, {
id = 'door5',
title = 'Trunk',
icon = 'car',
type = 'client',
event = 'qb-radialmenu:client:openDoor',
shouldClose = false
}, {
id = 'door2',
title = 'Left rear',
icon = 'car-side',
type = 'client',
event = 'qb-radialmenu:client:openDoor',
shouldClose = false
}
}
}
You should not have to touch any of this other than the menu labels to translate
Config.Commands = {
["top"] = {
Func = function() ToggleClothing("Top") end,
Sprite = "top",
Desc = "Take your shirt off/on",
Button = 1,
Name = "Torso"
},
["gloves"] = {
Func = function() ToggleClothing("gloves") end,
Sprite = "gloves",
Desc = "Take your gloves off/on",
Button = 2,
Name = "Gloves"
},
["visor"] = {
Func = function() ToggleProps("visor") end,
Sprite = "visor",
Desc = "Toggle hat variation",
Button = 3,
Name = "Visor"
},
["bag"] = {
Func = function() ToggleClothing("Bag") end,
Sprite = "bag",
Desc = "Opens or closes your bag",
Button = 8,
Name = "Bag"
},
["shoes"] = {
Func = function() ToggleClothing("Shoes") end,
Sprite = "shoes",
Desc = "Take your shoes off/on",
Button = 5,
Name = "Shoes"
},
["vest"] = {
Func = function() ToggleClothing("Vest") end,
Sprite = "vest",
Desc = "Take your vest off/on",
Button = 14,
Name = "Vest"
},
["hair"] = {
Func = function() ToggleClothing("hair") end,
Sprite = "hair",
Desc = "Put your hair up/down/in a bun/ponytail.",
Button = 7,
Name = "Hair"
},
["hat"] = {
Func = function() ToggleProps("Hat") end,
Sprite = "hat",
Desc = "Take your hat off/on",
Button = 4,
Name = "Hat"
},
["glasses"] = {
Func = function() ToggleProps("Glasses") end,
Sprite = "glasses",
Desc = "Take your glasses off/on",
Button = 9,
Name = "Glasses"
},
["ear"] = {
Func = function() ToggleProps("Ear") end,
Sprite = "ear",
Desc = "Take your ear accessory off/on",
Button = 10,
Name = "Ear"
},
["neck"] = {
Func = function() ToggleClothing("Neck") end,
Sprite = "neck",
Desc = "Take your neck accessory off/on",
Button = 11,
Name = "Neck"
},
["watch"] = {
Func = function() ToggleProps("Watch") end,
Sprite = "watch",
Desc = "Take your watch off/on",
Button = 12,
Name = "Watch",
Rotation = 5.0
},
["bracelet"] = {
Func = function() ToggleProps("Bracelet") end,
Sprite = "bracelet",
Desc = "Take your bracelet off/on",
Button = 13,
Name = "Bracelet"
},
["mask"] = {
Func = function() ToggleClothing("Mask") end,
Sprite = "mask",
Desc = "Take your mask off/on",
Button = 6,
Name = "Mask"
}
}
local bags = {[40] = true, [41] = true, [44] = true, [45] = true}
Config.ExtraCommands = {
["pants"] = {
Func = function() ToggleClothing("Pants", true) end,
Sprite = "pants",
Desc = "Take your pants off/on",
Name = "Pants",
OffsetX = -0.04,
OffsetY = 0.0
},
["shirt"] = {
Func = function() ToggleClothing("Shirt", true) end,
Sprite = "shirt",
Desc = "Take your shirt off/on",
Name = "shirt",
OffsetX = 0.04,
OffsetY = 0.0
},
["reset"] = {
Func = function()
if not ResetClothing(true) then
Notify('Nothing To Reset', 'error')
end
end,
Sprite = "reset",
Desc = "Revert everything back to normal",
Name = "reset",
OffsetX = 0.12,
OffsetY = 0.2,
Rotate = true
},
["bagoff"] = {
Func = function() ToggleClothing("Bagoff", true) end,
Sprite = "bagoff",
SpriteFunc = function()
local Bag = GetPedDrawableVariation(PlayerPedId(), 5)
local BagOff = LastEquipped["Bagoff"]
if LastEquipped["Bagoff"] then
if bags[BagOff.Drawable] then
return "bagoff"
else
return "paraoff"
end
end
if Bag ~= 0 then
if bags[Bag] then
return "bagoff"
else
return "paraoff"
end
else
return false
end
end,
Desc = "Take your bag off/on",
Name = "bagoff",
OffsetX = -0.12,
OffsetY = 0.2
}
}