Handles all the player's storage such as personal, vehicle, stash, drops
Built-in support for crafting items and weapon attachments
qb-shops integration for displaying all items available to buy
Built-in support for usable vending machines & crafting benches
Preview
Configuration
General
Config = {}MaxInventorySlots =41-- don't recommend changing this, not friendly!
Vending machines
-- When near one of these objects the right side inventory will display a shopConfig.VendingObjects = { -- https://gta-objects.xyz/objects"prop_vend_soda_01", -- the gta object that the inventory will look for"prop_vend_soda_02","prop_vend_water_01"}Config.VendingItem = { -- the items found in the vending shop [1] = { name ="kurkakola", -- item name price =4, -- item price amount =50, -- stock amount info = {}, -- item info if applicable type ="item", -- type of item slot =1, -- inventory slot the item will show up in },}
Item crafting
Config.CraftingObject =`prop_toolchest_05`Config.CraftingItems = { [1] = { name ="lockpick", -- item name amount =50, -- stock amount availabe to craft info = {}, -- item info if applicable costs = { -- "ingredients" needed to craft this item ["metalscrap"] =22, -- item name and amount needed ["plastic"] =32, }, type ="item", -- item type slot =1, -- inventory slot item will show up in threshold =0, -- amount of xp needed to show and craft this item points =1, -- amount of xp points rewarded on succesful craft },}
Attachment crafting
-- location where plays can access weapon attachment craftingConfig.AttachmentCraftingLocation =vector3(88.91, 3743.88, 40.77)Config.AttachmentCrafting = { [1] = { name ="pistol_extendedclip", -- item name amount =50, -- stock amount availabe to craft info = {}, -- item info if applicable costs = { -- "ingredients" needed to craft this item ["metalscrap"] =140, -- item name and amount needed ["steel"] =250, ["rubber"] =60 }, type ="item", -- item type slot =1, -- inventory slot item will show up in threshold =0, -- amount of xp needed to show and craft this item points =1, -- amount of xp points rewarded on succesful craft },}
Bin searching
This is a work-in-progress and is not functional yet
Config.BinObjects = { -- https://gta-objects.xyz/objects"prop_bin_05a", -- the gta object that the inventory will look for}-- will most likely make a list here of items that can be randomly foundConfig.BinItems = {}
Rear engine vehicles
BackEngineVehicles = { -- a list of vehicle hashes that have rear engines [`ninef`] =true, [`adder`] =true, [`vagner`] =true,}
Max ammo values
Config.MaximumAmmoValues = { -- displays max ammo amount based on ammo type ["pistol"] =250, -- ammo type and max ammo amount ["smg"] =250, ["shotgun"] =200, ["rifle"] =250,}